Sampler
Signatures
Sound Package Series
No two artists sample the same way. For the Sampler Signatures series, we asked three of them to share their sampling vision: edIT of The Glitch Mob, techno innovator Andy Martin, and UK producer Metrist. Each has created a sound package featuring sounds from their own archive, built into expressive presets for Bitwig’s radically updated Sampler, out now in Bitwig Studio 6.1.
The series explores the depth and breadth of features in the updated Sampler, including versatile slicing, granular sculpting, time-stretching and harmonic bending, and hardware emulation. And of course, each artist takes their sound further by combining Sampler with the rest of Bitwig Studio, from signature FX chains to modulation and voice stacking. Read on to learn about the packages in the artists' own words: their sampling philosophy, their sound sources, and their way of working in Bitwig.
The Sampler Signatures packages are free for Bitwig Studio users with an active Upgrade Plan. Learn more about each package:
edIT –
Impact
When edIT started making music, sampling wasn't a stylistic choice. Computers weren't yet powerful enough for synthesis, so the Los Angeles producer – later a founding member of The Glitch Mob – built his first tracks by loading audio files into a tracker. Two decades on, he sees the practice differently. “Samples can give you your own signature sound, based on so many factors: what you're digging for, how you're chopping, how you're looping or imperfectly looping things,” he says. “Nowadays, when I go back to sampling, I'm trying to chop or loop in an untraditional way – something that my music brain would not gravitate towards playing.”
Impact explores Sampler’s versatile slicing function, as both a workflow-booster and a creative starting point. Among this production-ready collection of drum kits, bass, synth stabs, and breaks, you’ll find presets that pack dozens of hits into a single Sampler, accessible with a twist of the Select knob. When it came to breakbeats, edIT reprogrammed an iconic favorite from scratch, processing and layering it with his own kicks and snares for extra punch. Elsewhere he raided his own archive. “I pulled a ton of the sounds from recent Glitch Mob tunes and from my last record, Come to Grips, so I didn't hold back,” he says. “I was really debating: should I give people my secret weapons? And I was like, might as well.”
There's an experimental hip-hop backbone to the package, but edIT wanted to map “all of the vast sonic landscapes” accessible with Sampler’s expanded features, “from freezing a buffer, to time stretching, to pitch shifting, to pitch smearing.” Above all, he had function in mind, keeping the sounds open to further tweaking. “I wanted to be like: boom, here you go. Everything in here sounds great to me, but it's up to you how you're going to use it.” Building Impact also gave him a chance to showcase Bitwig Studio’s features, from modulators to The Grid. “To me Bitwig is the most creative program out there for making music. The possibilities are really quite limitless.”
Andy Martin –
Meld
Andy Martin came to sampling late. After building sounds from scratch for years, the Mexican artist's growing interest in UK electronic music changed his mind. “I realized how interesting sampling can be, and how you can interpret sounds in another way.” These days, he often captures samples on his phone, and anything is fair game. “A sample that has a lot of texture and richness can give you interesting quality sounds, no matter where it comes from. It can be from the street, from nature, or even your tools in the kitchen.”
Andy’s productions combine dub, techno, and UK soundsystem music into a heady blend, as he explained when we visited his studio. That sensibility defines Meld: a transportive collection of pads, drones, mystic voices, and spacious beats, sourced from such unlikely places as household objects and field-recorded insects. The package is a study in transformation, with macros that allow you to morph between the known and the unfamiliar. “You take one sound and mutate it into a pad, and you have the in-betweens. The sweet spot is when you think it's a familiar sound, but it's not. It can sound like a harp, but it might be a washing machine, really slowed down.”
Sampler's new play modes made new kinds of transformation possible. With Fragments, Andy reformed sounds from their constituent parts. “You can take all these micro-samples and mutate the sound in ways that you would never expect.” And Spectral’s harmonic processing opened up new timbral directions. “Spectral is something that I haven't seen in a sampler. When you add all the other possibilities that Bitwig gives you, like modulation, voice stacking – it really opens a new door.”
Metrist –
Swerve
Metrist isn’t the kind of artist who starts with a chord progression in his head. “I'm just not that musician. I want things to surprise me, almost as if I haven't done it – I love a randomize button,” he says. The UK producer has spent a decade making dancefloor music that seems to think for itself, with a sound design style that's forensic and funny at the same time. When he reaches for Sampler he wants it to show its quirks, rather than transparently serve his vision: “I’m looking for certain behaviors that are just how a sampler acts. I want it to behave in an electronic music way.”
Swerve bottles this energy into a striking collection of drum kits, breaks, bass, and leftfield ear candy. “I wanted to do something that sounds like me. It's got all the brokenness and unpredictability of me, and the surprises around the corner,” Metrist says. It's also an exploration of the frontiers of sound design, using Sampler's new play modes and Bitwig’s flexibility to transform familiar elements in playful ways. Big-room synths, scattergun beats, and growling Reeses twist inside out at the touch of a remote control. Contact-mic hits from Metrist’s live rig turn up as percussion, run through the same chain he uses on stage. And if your project’s feeling bare, the Microsound Lucky Dip is here to help.
Many of the presets are flavored with Sampler’s new hardware emulation modes, and given a spark of unpredictability with modulation – a core part of Metrist’s Bitwig workflow. “Modulators have taken the place of automation, of things that would have to be thought about quite meticulously,” Metrist says. “They remove intention, in the best way.” The element of surprise is what keeps him hooked on Bitwig Studio. “You can start with the most boring kick and snare, set a randomizer on four different things, and within 10 seconds you can be like [musique concrète pioneer] Pierre Henry,” he says. “There’s forever something to do, or something new to find.”
Learn more about the updated sampler in Bitwig Studio 6.1 here.
Tags: On Bitwig Studio
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